Mac development has been a priority for ShahDeep International from the beginning. With a huge number of full-time engineers and designers, we put the maximum value to our team of Mac game developers, 3D artists and architects of the game, all madly passionate about games and related technologies.
ShahDeep International offers advanced Mac game development services. Our engineers are fluent with the latest gaming technology and 3D rendering engines, such as Open GL ES and 3D Quartz Unit, and offer the perfect combination of stunning graphics and intense and smooth game play. A Mac game developer at ShahDeep is as passionate about his current work project as it is their favorite game at home.
OpenGL ES 1.1 implements a well-defined fixed function pipeline. The fixed function pipeline executes a conventional lighting and glooming model that enables each stage of the pipeline is configured to perform certain tasks, or disabled when its performance is not required.
OpenGL ES 2.0 shares a lot of general features with OpenGL ES 1.1, but it eliminate all the functions that are directed to the fixed function vertex and fragment pipeline stages. On the contrary, introduces new features that allow access to a general purpose shader based pipeline.
COCOS2D is another framework that is widely used in developing 2D mac games.
The team of our Mac Development Centre of the game is experienced in Core Animation, Cocoa / Objective C, Core Foundation, OpenGL ES, Core Graphics, Core Video, Core Services, Core Audio, Quartz and 3D unit. Always at the forefront, quite smooth with the latest technologies, ShahDeep International is committed in providing innovative solutions in the development for Mac games. Further, our developers use COCOAS2D for 2D game application development.